import type { Geometry, GeometryVector } from "./geometry/geometryVector"; import type Vector from "./vector"; import type { IdVector } from "./idVector"; import type { GpuVector } from "./geometry/gpuVector"; export interface Feature { id: number | bigint; geometry: Geometry; properties: { [key: string]: unknown; }; } export default class FeatureTable { private readonly _name; private readonly _geometryVector; private readonly _idVector?; private readonly _propertyVectors?; private readonly _extent; private propertyVectorsMap; constructor(_name: string, _geometryVector: GeometryVector | GpuVector, _idVector?: IdVector, _propertyVectors?: Vector[], _extent?: number); get name(): string; get idVector(): IdVector; get geometryVector(): GeometryVector | GpuVector; get propertyVectors(): Vector[]; getPropertyVector(name: string): Vector; get numFeatures(): number; get extent(): number; /** * Returns all features as an array */ getFeatures(): Feature[]; private containsMaxSafeIntegerValues; }