export var PhysicalLevelTechnique; (function (PhysicalLevelTechnique) { PhysicalLevelTechnique["NONE"] = "NONE"; /** * Preferred option, tends to produce the best compression ratio and decoding performance. * But currently only limited to 32 bit integer. */ PhysicalLevelTechnique["FAST_PFOR"] = "FAST_PFOR"; /** * Can produce better results in combination with a heavyweight compression scheme like Gzip. * Simple compression scheme where the decoder are easier to implement compared to FastPfor. */ PhysicalLevelTechnique["VARINT"] = "VARINT"; /** * Adaptive Lossless floating-Point Compression */ PhysicalLevelTechnique["ALP"] = "ALP"; })(PhysicalLevelTechnique || (PhysicalLevelTechnique = {})); //# sourceMappingURL=physicalLevelTechnique.js.map