This commit is contained in:
2026-05-11 22:01:36 +02:00
parent 84963aa166
commit cbe5695fac
420 changed files with 661974 additions and 3 deletions

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/**
* Some types of possible point attribute data formats
*
* @class
*/
const PointAttributeTypes = {
DATA_TYPE_DOUBLE: {ordinal: 0, name: "double", size: 8},
DATA_TYPE_FLOAT: {ordinal: 1, name: "float", size: 4},
DATA_TYPE_INT8: {ordinal: 2, name: "int8", size: 1},
DATA_TYPE_UINT8: {ordinal: 3, name: "uint8", size: 1},
DATA_TYPE_INT16: {ordinal: 4, name: "int16", size: 2},
DATA_TYPE_UINT16: {ordinal: 5, name: "uint16", size: 2},
DATA_TYPE_INT32: {ordinal: 6, name: "int32", size: 4},
DATA_TYPE_UINT32: {ordinal: 7, name: "uint32", size: 4},
DATA_TYPE_INT64: {ordinal: 8, name: "int64", size: 8},
DATA_TYPE_UINT64: {ordinal: 9, name: "uint64", size: 8}
};
let i = 0;
for (let obj in PointAttributeTypes) {
PointAttributeTypes[i] = PointAttributeTypes[obj];
i++;
}
class PointAttribute{
constructor(name, type, numElements){
this.name = name;
this.type = type;
this.numElements = numElements;
this.byteSize = this.numElements * this.type.size;
this.description = "";
this.range = [Infinity, -Infinity];
}
}
PointAttribute.POSITION_CARTESIAN = new PointAttribute(
"POSITION_CARTESIAN", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
PointAttribute.RGBA_PACKED = new PointAttribute(
"COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 4);
PointAttribute.COLOR_PACKED = PointAttribute.RGBA_PACKED;
PointAttribute.RGB_PACKED = new PointAttribute(
"COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 3);
PointAttribute.NORMAL_FLOATS = new PointAttribute(
"NORMAL_FLOATS", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
PointAttribute.INTENSITY = new PointAttribute(
"INTENSITY", PointAttributeTypes.DATA_TYPE_UINT16, 1);
PointAttribute.CLASSIFICATION = new PointAttribute(
"CLASSIFICATION", PointAttributeTypes.DATA_TYPE_UINT8, 1);
PointAttribute.NORMAL_SPHEREMAPPED = new PointAttribute(
"NORMAL_SPHEREMAPPED", PointAttributeTypes.DATA_TYPE_UINT8, 2);
PointAttribute.NORMAL_OCT16 = new PointAttribute(
"NORMAL_OCT16", PointAttributeTypes.DATA_TYPE_UINT8, 2);
PointAttribute.NORMAL = new PointAttribute(
"NORMAL", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
PointAttribute.RETURN_NUMBER = new PointAttribute(
"RETURN_NUMBER", PointAttributeTypes.DATA_TYPE_UINT8, 1);
PointAttribute.NUMBER_OF_RETURNS = new PointAttribute(
"NUMBER_OF_RETURNS", PointAttributeTypes.DATA_TYPE_UINT8, 1);
PointAttribute.SOURCE_ID = new PointAttribute(
"SOURCE_ID", PointAttributeTypes.DATA_TYPE_UINT16, 1);
PointAttribute.INDICES = new PointAttribute(
"INDICES", PointAttributeTypes.DATA_TYPE_UINT32, 1);
PointAttribute.SPACING = new PointAttribute(
"SPACING", PointAttributeTypes.DATA_TYPE_FLOAT, 1);
PointAttribute.GPS_TIME = new PointAttribute(
"GPS_TIME", PointAttributeTypes.DATA_TYPE_DOUBLE, 1);
const typedArrayMapping = {
"int8": Int8Array,
"int16": Int16Array,
"int32": Int32Array,
"int64": Float64Array,
"uint8": Uint8Array,
"uint16": Uint16Array,
"uint32": Uint32Array,
"uint64": Float64Array,
"float": Float32Array,
"double": Float64Array,
};
Potree = {};
onmessage = function (event) {
let {buffer, pointAttributes, scale, name, min, max, size, offset, numPoints} = event.data;
let tStart = performance.now();
let view = new DataView(buffer);
let attributeBuffers = {};
let attributeOffset = 0;
let bytesPerPoint = 0;
for (let pointAttribute of pointAttributes.attributes) {
bytesPerPoint += pointAttribute.byteSize;
}
let gridSize = 32;
let grid = new Uint32Array(gridSize ** 3);
let toIndex = (x, y, z) => {
// let dx = gridSize * (x - min.x) / size.x;
// let dy = gridSize * (y - min.y) / size.y;
// let dz = gridSize * (z - min.z) / size.z;
// min is already subtracted
let dx = gridSize * x / size.x;
let dy = gridSize * y / size.y;
let dz = gridSize * z / size.z;
let ix = Math.min(parseInt(dx), gridSize - 1);
let iy = Math.min(parseInt(dy), gridSize - 1);
let iz = Math.min(parseInt(dz), gridSize - 1);
let index = ix + iy * gridSize + iz * gridSize * gridSize;
return index;
};
let numOccupiedCells = 0;
for (let pointAttribute of pointAttributes.attributes) {
if(["POSITION_CARTESIAN", "position"].includes(pointAttribute.name)){
let buff = new ArrayBuffer(numPoints * 4 * 3);
let positions = new Float32Array(buff);
for (let j = 0; j < numPoints; j++) {
let pointOffset = j * bytesPerPoint;
let x = (view.getInt32(pointOffset + attributeOffset + 0, true) * scale[0]) + offset[0] - min.x;
let y = (view.getInt32(pointOffset + attributeOffset + 4, true) * scale[1]) + offset[1] - min.y;
let z = (view.getInt32(pointOffset + attributeOffset + 8, true) * scale[2]) + offset[2] - min.z;
let index = toIndex(x, y, z);
let count = grid[index]++;
if(count === 0){
numOccupiedCells++;
}
positions[3 * j + 0] = x;
positions[3 * j + 1] = y;
positions[3 * j + 2] = z;
}
attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
}else if(["RGBA", "rgba"].includes(pointAttribute.name)){
let buff = new ArrayBuffer(numPoints * 4);
let colors = new Uint8Array(buff);
for (let j = 0; j < numPoints; j++) {
let pointOffset = j * bytesPerPoint;
let r = view.getUint16(pointOffset + attributeOffset + 0, true);
let g = view.getUint16(pointOffset + attributeOffset + 2, true);
let b = view.getUint16(pointOffset + attributeOffset + 4, true);
colors[4 * j + 0] = r > 255 ? r / 256 : r;
colors[4 * j + 1] = g > 255 ? g / 256 : g;
colors[4 * j + 2] = b > 255 ? b / 256 : b;
}
attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
}else {
let buff = new ArrayBuffer(numPoints * 4);
let f32 = new Float32Array(buff);
let TypedArray = typedArrayMapping[pointAttribute.type.name];
preciseBuffer = new TypedArray(numPoints);
let [offset, scale] = [0, 1];
const getterMap = {
"int8": view.getInt8,
"int16": view.getInt16,
"int32": view.getInt32,
// "int64": view.getInt64,
"uint8": view.getUint8,
"uint16": view.getUint16,
"uint32": view.getUint32,
// "uint64": view.getUint64,
"float": view.getFloat32,
"double": view.getFloat64,
};
const getter = getterMap[pointAttribute.type.name].bind(view);
// compute offset and scale to pack larger types into 32 bit floats
if(pointAttribute.type.size > 4){
let [amin, amax] = pointAttribute.range;
offset = amin;
scale = 1 / (amax - amin);
}
for(let j = 0; j < numPoints; j++){
let pointOffset = j * bytesPerPoint;
let value = getter(pointOffset + attributeOffset, true);
f32[j] = (value - offset) * scale;
preciseBuffer[j] = value;
}
attributeBuffers[pointAttribute.name] = {
buffer: buff,
preciseBuffer: preciseBuffer,
attribute: pointAttribute,
offset: offset,
scale: scale,
};
}
attributeOffset += pointAttribute.byteSize;
}
let occupancy = parseInt(numPoints / numOccupiedCells);
// console.log(`${name}: #points: ${numPoints}: #occupiedCells: ${numOccupiedCells}, occupancy: ${occupancy} points/cell`);
{ // add indices
let buff = new ArrayBuffer(numPoints * 4);
let indices = new Uint32Array(buff);
for (let i = 0; i < numPoints; i++) {
indices[i] = i;
}
attributeBuffers["INDICES"] = { buffer: buff, attribute: PointAttribute.INDICES };
}
{ // handle attribute vectors
let vectors = pointAttributes.vectors;
for(let vector of vectors){
let {name, attributes} = vector;
let numVectorElements = attributes.length;
let buffer = new ArrayBuffer(numVectorElements * numPoints * 4);
let f32 = new Float32Array(buffer);
let iElement = 0;
for(let sourceName of attributes){
let sourceBuffer = attributeBuffers[sourceName];
let {offset, scale} = sourceBuffer;
let view = new DataView(sourceBuffer.buffer);
const getter = view.getFloat32.bind(view);
for(let j = 0; j < numPoints; j++){
let value = getter(j * 4, true);
f32[j * numVectorElements + iElement] = (value / scale) + offset;
}
iElement++;
}
let vecAttribute = new PointAttribute(name, PointAttributeTypes.DATA_TYPE_FLOAT, 3);
attributeBuffers[name] = {
buffer: buffer,
attribute: vecAttribute,
};
}
}
// let duration = performance.now() - tStart;
// let pointsPerMs = numPoints / duration;
// console.log(`duration: ${duration.toFixed(1)}ms, #points: ${numPoints}, points/ms: ${pointsPerMs.toFixed(1)}`);
let message = {
buffer: buffer,
attributeBuffers: attributeBuffers,
density: occupancy,
};
let transferables = [];
for (let property in message.attributeBuffers) {
transferables.push(message.attributeBuffers[property].buffer);
}
transferables.push(buffer);
postMessage(message, transferables);
};

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class Version{
constructor(version){
this.version = version;
let vmLength = (version.indexOf('.') === -1) ? version.length : version.indexOf('.');
this.versionMajor = parseInt(version.substr(0, vmLength));
this.versionMinor = parseInt(version.substr(vmLength + 1));
if (this.versionMinor.length === 0) {
this.versionMinor = 0;
}
}
newerThan(version){
let v = new Version(version);
if (this.versionMajor > v.versionMajor) {
return true;
} else if (this.versionMajor === v.versionMajor && this.versionMinor > v.versionMinor) {
return true;
} else {
return false;
}
}
equalOrHigher(version){
let v = new Version(version);
if (this.versionMajor > v.versionMajor) {
return true;
} else if (this.versionMajor === v.versionMajor && this.versionMinor >= v.versionMinor) {
return true;
} else {
return false;
}
}
upTo(version){
return !this.newerThan(version);
}
}
/**
* Some types of possible point attribute data formats
*
* @class
*/
const PointAttributeTypes = {
DATA_TYPE_DOUBLE: {ordinal: 0, name: "double", size: 8},
DATA_TYPE_FLOAT: {ordinal: 1, name: "float", size: 4},
DATA_TYPE_INT8: {ordinal: 2, name: "int8", size: 1},
DATA_TYPE_UINT8: {ordinal: 3, name: "uint8", size: 1},
DATA_TYPE_INT16: {ordinal: 4, name: "int16", size: 2},
DATA_TYPE_UINT16: {ordinal: 5, name: "uint16", size: 2},
DATA_TYPE_INT32: {ordinal: 6, name: "int32", size: 4},
DATA_TYPE_UINT32: {ordinal: 7, name: "uint32", size: 4},
DATA_TYPE_INT64: {ordinal: 8, name: "int64", size: 8},
DATA_TYPE_UINT64: {ordinal: 9, name: "uint64", size: 8}
};
let i = 0;
for (let obj in PointAttributeTypes) {
PointAttributeTypes[i] = PointAttributeTypes[obj];
i++;
}
class PointAttribute{
constructor(name, type, numElements){
this.name = name;
this.type = type;
this.numElements = numElements;
this.byteSize = this.numElements * this.type.size;
this.description = "";
this.range = [Infinity, -Infinity];
}
}
PointAttribute.POSITION_CARTESIAN = new PointAttribute(
"POSITION_CARTESIAN", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
PointAttribute.RGBA_PACKED = new PointAttribute(
"COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 4);
PointAttribute.COLOR_PACKED = PointAttribute.RGBA_PACKED;
PointAttribute.RGB_PACKED = new PointAttribute(
"COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 3);
PointAttribute.NORMAL_FLOATS = new PointAttribute(
"NORMAL_FLOATS", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
PointAttribute.INTENSITY = new PointAttribute(
"INTENSITY", PointAttributeTypes.DATA_TYPE_UINT16, 1);
PointAttribute.CLASSIFICATION = new PointAttribute(
"CLASSIFICATION", PointAttributeTypes.DATA_TYPE_UINT8, 1);
PointAttribute.NORMAL_SPHEREMAPPED = new PointAttribute(
"NORMAL_SPHEREMAPPED", PointAttributeTypes.DATA_TYPE_UINT8, 2);
PointAttribute.NORMAL_OCT16 = new PointAttribute(
"NORMAL_OCT16", PointAttributeTypes.DATA_TYPE_UINT8, 2);
PointAttribute.NORMAL = new PointAttribute(
"NORMAL", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
PointAttribute.RETURN_NUMBER = new PointAttribute(
"RETURN_NUMBER", PointAttributeTypes.DATA_TYPE_UINT8, 1);
PointAttribute.NUMBER_OF_RETURNS = new PointAttribute(
"NUMBER_OF_RETURNS", PointAttributeTypes.DATA_TYPE_UINT8, 1);
PointAttribute.SOURCE_ID = new PointAttribute(
"SOURCE_ID", PointAttributeTypes.DATA_TYPE_UINT16, 1);
PointAttribute.INDICES = new PointAttribute(
"INDICES", PointAttributeTypes.DATA_TYPE_UINT32, 1);
PointAttribute.SPACING = new PointAttribute(
"SPACING", PointAttributeTypes.DATA_TYPE_FLOAT, 1);
PointAttribute.GPS_TIME = new PointAttribute(
"GPS_TIME", PointAttributeTypes.DATA_TYPE_DOUBLE, 1);
const typedArrayMapping = {
"int8": Int8Array,
"int16": Int16Array,
"int32": Int32Array,
"int64": Float64Array,
"uint8": Uint8Array,
"uint16": Uint16Array,
"uint32": Uint32Array,
"uint64": Float64Array,
"float": Float32Array,
"double": Float64Array,
};
Potree = {};
onmessage = function (event) {
performance.mark("binary-decoder-start");
let buffer = event.data.buffer;
let pointAttributes = event.data.pointAttributes;
let numPoints = buffer.byteLength / pointAttributes.byteSize;
let view = new DataView(buffer);
let version = new Version(event.data.version);
let nodeOffset = event.data.offset;
let scale = event.data.scale;
let spacing = event.data.spacing;
let hasChildren = event.data.hasChildren;
let name = event.data.name;
let tightBoxMin = [ Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY ];
let tightBoxMax = [ Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY ];
let mean = [0, 0, 0];
let attributeBuffers = {};
let inOffset = 0;
for (let pointAttribute of pointAttributes.attributes) {
if (pointAttribute.name === "POSITION_CARTESIAN") {
let buff = new ArrayBuffer(numPoints * 4 * 3);
let positions = new Float32Array(buff);
for (let j = 0; j < numPoints; j++) {
let x, y, z;
if (version.newerThan('1.3')) {
x = (view.getUint32(inOffset + j * pointAttributes.byteSize + 0, true) * scale);
y = (view.getUint32(inOffset + j * pointAttributes.byteSize + 4, true) * scale);
z = (view.getUint32(inOffset + j * pointAttributes.byteSize + 8, true) * scale);
} else {
x = view.getFloat32(j * pointAttributes.byteSize + 0, true) + nodeOffset[0];
y = view.getFloat32(j * pointAttributes.byteSize + 4, true) + nodeOffset[1];
z = view.getFloat32(j * pointAttributes.byteSize + 8, true) + nodeOffset[2];
}
positions[3 * j + 0] = x;
positions[3 * j + 1] = y;
positions[3 * j + 2] = z;
mean[0] += x / numPoints;
mean[1] += y / numPoints;
mean[2] += z / numPoints;
tightBoxMin[0] = Math.min(tightBoxMin[0], x);
tightBoxMin[1] = Math.min(tightBoxMin[1], y);
tightBoxMin[2] = Math.min(tightBoxMin[2], z);
tightBoxMax[0] = Math.max(tightBoxMax[0], x);
tightBoxMax[1] = Math.max(tightBoxMax[1], y);
tightBoxMax[2] = Math.max(tightBoxMax[2], z);
}
attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
} else if (pointAttribute.name === "rgba") {
let buff = new ArrayBuffer(numPoints * 4);
let colors = new Uint8Array(buff);
for (let j = 0; j < numPoints; j++) {
colors[4 * j + 0] = view.getUint8(inOffset + j * pointAttributes.byteSize + 0);
colors[4 * j + 1] = view.getUint8(inOffset + j * pointAttributes.byteSize + 1);
colors[4 * j + 2] = view.getUint8(inOffset + j * pointAttributes.byteSize + 2);
}
attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
} else if (pointAttribute.name === "NORMAL_SPHEREMAPPED") {
let buff = new ArrayBuffer(numPoints * 4 * 3);
let normals = new Float32Array(buff);
for (let j = 0; j < numPoints; j++) {
let bx = view.getUint8(inOffset + j * pointAttributes.byteSize + 0);
let by = view.getUint8(inOffset + j * pointAttributes.byteSize + 1);
let ex = bx / 255;
let ey = by / 255;
let nx = ex * 2 - 1;
let ny = ey * 2 - 1;
let nz = 1;
let nw = -1;
let l = (nx * (-nx)) + (ny * (-ny)) + (nz * (-nw));
nz = l;
nx = nx * Math.sqrt(l);
ny = ny * Math.sqrt(l);
nx = nx * 2;
ny = ny * 2;
nz = nz * 2 - 1;
normals[3 * j + 0] = nx;
normals[3 * j + 1] = ny;
normals[3 * j + 2] = nz;
}
attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
} else if (pointAttribute.name === "NORMAL_OCT16") {
let buff = new ArrayBuffer(numPoints * 4 * 3);
let normals = new Float32Array(buff);
for (let j = 0; j < numPoints; j++) {
let bx = view.getUint8(inOffset + j * pointAttributes.byteSize + 0);
let by = view.getUint8(inOffset + j * pointAttributes.byteSize + 1);
let u = (bx / 255) * 2 - 1;
let v = (by / 255) * 2 - 1;
let z = 1 - Math.abs(u) - Math.abs(v);
let x = 0;
let y = 0;
if (z >= 0) {
x = u;
y = v;
} else {
x = -(v / Math.sign(v) - 1) / Math.sign(u);
y = -(u / Math.sign(u) - 1) / Math.sign(v);
}
let length = Math.sqrt(x * x + y * y + z * z);
x = x / length;
y = y / length;
z = z / length;
normals[3 * j + 0] = x;
normals[3 * j + 1] = y;
normals[3 * j + 2] = z;
}
attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
} else if (pointAttribute.name === "NORMAL") {
let buff = new ArrayBuffer(numPoints * 4 * 3);
let normals = new Float32Array(buff);
for (let j = 0; j < numPoints; j++) {
let x = view.getFloat32(inOffset + j * pointAttributes.byteSize + 0, true);
let y = view.getFloat32(inOffset + j * pointAttributes.byteSize + 4, true);
let z = view.getFloat32(inOffset + j * pointAttributes.byteSize + 8, true);
normals[3 * j + 0] = x;
normals[3 * j + 1] = y;
normals[3 * j + 2] = z;
}
attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
} else {
let buff = new ArrayBuffer(numPoints * 4);
let f32 = new Float32Array(buff);
let TypedArray = typedArrayMapping[pointAttribute.type.name];
preciseBuffer = new TypedArray(numPoints);
let [min, max] = [Infinity, -Infinity];
let [offset, scale] = [0, 1];
const getterMap = {
"int8": view.getInt8,
"int16": view.getInt16,
"int32": view.getInt32,
"int64": view.getInt64,
"uint8": view.getUint8,
"uint16": view.getUint16,
"uint32": view.getUint32,
"uint64": view.getUint64,
"float": view.getFloat32,
"double": view.getFloat64,
};
const getter = getterMap[pointAttribute.type.name].bind(view);
// compute offset and scale to pack larger types into 32 bit floats
if(pointAttribute.type.size > 4){
for(let j = 0; j < numPoints; j++){
let value = getter(inOffset + j * pointAttributes.byteSize, true);
if(!Number.isNaN(value)){
min = Math.min(min, value);
max = Math.max(max, value);
}
}
if(pointAttribute.initialRange != null){
offset = pointAttribute.initialRange[0];
scale = 1 / (pointAttribute.initialRange[1] - pointAttribute.initialRange[0]);
}else {
offset = min;
scale = 1 / (max - min);
}
}
for(let j = 0; j < numPoints; j++){
let value = getter(inOffset + j * pointAttributes.byteSize, true);
if(!Number.isNaN(value)){
min = Math.min(min, value);
max = Math.max(max, value);
}
f32[j] = (value - offset) * scale;
preciseBuffer[j] = value;
}
pointAttribute.range = [min, max];
attributeBuffers[pointAttribute.name] = {
buffer: buff,
preciseBuffer: preciseBuffer,
attribute: pointAttribute,
offset: offset,
scale: scale,
};
}
inOffset += pointAttribute.byteSize;
}
{ // add indices
let buff = new ArrayBuffer(numPoints * 4);
let indices = new Uint32Array(buff);
for (let i = 0; i < numPoints; i++) {
indices[i] = i;
}
attributeBuffers["INDICES"] = { buffer: buff, attribute: PointAttribute.INDICES };
}
{ // handle attribute vectors
let vectors = pointAttributes.vectors;
for(let vector of vectors){
let {name, attributes} = vector;
let numVectorElements = attributes.length;
let buffer = new ArrayBuffer(numVectorElements * numPoints * 4);
let f32 = new Float32Array(buffer);
let iElement = 0;
for(let sourceName of attributes){
let sourceBuffer = attributeBuffers[sourceName];
let {offset, scale} = sourceBuffer;
let view = new DataView(sourceBuffer.buffer);
const getter = view.getFloat32.bind(view);
for(let j = 0; j < numPoints; j++){
let value = getter(j * 4, true);
f32[j * numVectorElements + iElement] = (value / scale) + offset;
}
iElement++;
}
let vecAttribute = new PointAttribute(name, PointAttributeTypes.DATA_TYPE_FLOAT, 3);
attributeBuffers[name] = {
buffer: buffer,
attribute: vecAttribute,
};
}
}
performance.mark("binary-decoder-end");
// { // print timings
// //performance.measure("spacing", "spacing-start", "spacing-end");
// performance.measure("binary-decoder", "binary-decoder-start", "binary-decoder-end");
// let measure = performance.getEntriesByType("measure")[0];
// let dpp = 1000 * measure.duration / numPoints;
// let pps = parseInt(numPoints / (measure.duration / 1000));
// let debugMessage = `${measure.duration.toFixed(3)} ms, ${numPoints} points, ${pps.toLocaleString()} points/sec`;
// console.log(debugMessage);
// }
performance.clearMarks();
performance.clearMeasures();
let message = {
buffer: buffer,
mean: mean,
attributeBuffers: attributeBuffers,
tightBoundingBox: { min: tightBoxMin, max: tightBoxMax },
};
let transferables = [];
for (let property in message.attributeBuffers) {
transferables.push(message.attributeBuffers[property].buffer);
}
transferables.push(buffer);
postMessage(message, transferables);
};

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function parseEpt(event) {
let buffer = event.data.buffer;
let view = new DataView(buffer);
let schema = event.data.schema;
let scale = event.data.scale;
let offset = event.data.offset;
let mins = event.data.mins;
let dimensions = schema.reduce((p, c) => {
p[c.name] = c;
return p;
}, { });
let dimOffset = (name) => {
let offset = 0;
for (var i = 0; i < schema.length; ++i) {
if (schema[i].name == name) return offset;
offset += schema[i].size;
}
return undefined;
};
let getExtractor = (name) => {
let offset = dimOffset(name);
let type = dimensions[name].type;
let size = dimensions[name].size;
if (type == 'signed') switch (size) {
case 1: return (p) => view.getInt8(p + offset);
case 2: return (p) => view.getInt16(p + offset, true);
case 4: return (p) => view.getInt32(p + offset, true);
case 8: return (p) => view.getInt64(p + offset, true);
}
if (type == 'unsigned') switch (size) {
case 1: return (p) => view.getUint8(p + offset);
case 2: return (p) => view.getUint16(p + offset, true);
case 4: return (p) => view.getUint32(p + offset, true);
case 8: return (p) => view.getUint64(p + offset, true);
}
if (type == 'float') switch (size) {
case 4: return (p) => view.getFloat32(p + offset, true);
case 8: return (p) => view.getFloat64(p + offset, true);
}
let str = JSON.stringify(dimensions[name]);
throw new Error(`Invalid dimension specification for ${name}: ${str}`);
};
let pointSize = schema.reduce((p, c) => p + c.size, 0);
let numPoints = buffer.byteLength / pointSize;
let xyzBuffer, rgbBuffer, intensityBuffer, classificationBuffer,
returnNumberBuffer, numberOfReturnsBuffer, pointSourceIdBuffer;
let xyz, rgb, intensity, classification, returnNumber, numberOfReturns,
pointSourceId;
let xyzExtractor, rgbExtractor, intensityExtractor, classificationExtractor,
returnNumberExtractor, numberOfReturnsExtractor, pointSourceIdExtractor;
let twoByteColor = false;
if (dimensions['X'] && dimensions['Y'] && dimensions['Z']) {
xyzBuffer = new ArrayBuffer(numPoints * 4 * 3);
xyz = new Float32Array(xyzBuffer);
xyzExtractor = [
getExtractor('X'),
getExtractor('Y'),
getExtractor('Z')
];
}
if (dimensions['Red'] && dimensions['Green'] && dimensions['Blue']) {
rgbBuffer = new ArrayBuffer(numPoints * 4);
rgb = new Uint8Array(rgbBuffer);
rgbExtractor = [
getExtractor('Red'),
getExtractor('Green'),
getExtractor('Blue')
];
let r, g, b, pos;
for (let i = 0; i < numPoints && !twoByteColor; ++i) {
pos = i * pointSize;
r = rgbExtractor[0](pos);
g = rgbExtractor[1](pos);
b = rgbExtractor[2](pos);
if (r > 255 || g > 255 || b > 255) twoByteColor = true;
}
}
if (dimensions['Intensity']) {
intensityBuffer = new ArrayBuffer(numPoints * 4);
intensity = new Float32Array(intensityBuffer);
intensityExtractor = getExtractor('Intensity');
}
if (dimensions['Classification']) {
classificationBuffer = new ArrayBuffer(numPoints);
classification = new Uint8Array(classificationBuffer);
classificationExtractor = getExtractor('Classification');
}
if (dimensions['ReturnNumber']) {
returnNumberBuffer = new ArrayBuffer(numPoints);
returnNumber = new Uint8Array(returnNumberBuffer);
returnNumberExtractor = getExtractor('ReturnNumber');
}
if (dimensions['NumberOfReturns']) {
numberOfReturnsBuffer = new ArrayBuffer(numPoints);
numberOfReturns = new Uint8Array(numberOfReturnsBuffer);
numberOfReturnsExtractor = getExtractor('NumberOfReturns');
}
if (dimensions['PointSourceId']) {
pointSourceIdBuffer = new ArrayBuffer(numPoints * 2);
pointSourceId = new Uint16Array(pointSourceIdBuffer);
pointSourceIdExtractor = getExtractor('PointSourceId');
}
let mean = [0, 0, 0];
let bounds = {
min: [Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE],
max: [-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE],
};
let x, y, z, r, g, b;
for (let i = 0; i < numPoints; ++i) {
let pos = i * pointSize;
if (xyz) {
x = xyzExtractor[0](pos) * scale.x + offset.x - mins[0];
y = xyzExtractor[1](pos) * scale.y + offset.y - mins[1];
z = xyzExtractor[2](pos) * scale.z + offset.z - mins[2];
mean[0] += x / numPoints;
mean[1] += y / numPoints;
mean[2] += z / numPoints;
bounds.min[0] = Math.min(bounds.min[0], x);
bounds.min[1] = Math.min(bounds.min[1], y);
bounds.min[2] = Math.min(bounds.min[2], z);
bounds.max[0] = Math.max(bounds.max[0], x);
bounds.max[1] = Math.max(bounds.max[1], y);
bounds.max[2] = Math.max(bounds.max[2], z);
xyz[3 * i + 0] = x;
xyz[3 * i + 1] = y;
xyz[3 * i + 2] = z;
}
if (rgb) {
r = rgbExtractor[0](pos);
g = rgbExtractor[1](pos);
b = rgbExtractor[2](pos);
if (twoByteColor) {
r /= 256;
g /= 256;
b /= 256;
}
rgb[4 * i + 0] = r;
rgb[4 * i + 1] = g;
rgb[4 * i + 2] = b;
}
if (intensity) intensity[i] = intensityExtractor(pos);
if (classification) classification[i] = classificationExtractor(pos);
if (returnNumber) returnNumber[i] = returnNumberExtractor(pos);
if (numberOfReturns) numberOfReturns[i] = numberOfReturnsExtractor(pos);
if (pointSourceId) pointSourceId[i] = pointSourceIdExtractor(pos);
}
let indicesBuffer = new ArrayBuffer(numPoints * 4);
let indices = new Uint32Array(indicesBuffer);
for (let i = 0; i < numPoints; ++i) {
indices[i] = i;
}
let message = {
numPoints: numPoints,
tightBoundingBox: bounds,
mean: mean,
position: xyzBuffer,
color: rgbBuffer,
intensity: intensityBuffer,
classification: classificationBuffer,
returnNumber: returnNumberBuffer,
numberOfReturns: numberOfReturnsBuffer,
pointSourceId: pointSourceIdBuffer,
indices: indicesBuffer
};
let transferables = [
message.position,
message.color,
message.intensity,
message.classification,
message.returnNumber,
message.numberOfReturns,
message.pointSourceId,
message.indices
].filter((v) => v);
postMessage(message, transferables);
}
// importScripts('/libs/ept/ParseBuffer.js');
onmessage = function(event) {
parseEpt(event);
}

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function readUsingDataView(event) {
performance.mark("laslaz-start");
let buffer = event.data.buffer;
let numPoints = event.data.numPoints;
let pointSize = event.data.pointSize;
let pointFormat = event.data.pointFormatID;
// gps time byte offsets from LAS specification
let gpsOffsets = [null, 20, null, 20, 20, 20, 22, 22, 22, 22, 22]
let gpsOffset = gpsOffsets[pointFormat];
let scale = event.data.scale;
let offset = event.data.offset;
let sourceUint8 = new Uint8Array(buffer);
let sourceView = new DataView(buffer);
let tightBoundingBox = {
min: [
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY
],
max: [
Number.NEGATIVE_INFINITY,
Number.NEGATIVE_INFINITY,
Number.NEGATIVE_INFINITY
]
};
let mean = [0, 0, 0];
let pBuff = new ArrayBuffer(numPoints * 3 * 4);
let cBuff = new ArrayBuffer(numPoints * 4);
let iBuff = new ArrayBuffer(numPoints * 4);
let clBuff = new ArrayBuffer(numPoints);
let rnBuff = new ArrayBuffer(numPoints);
let nrBuff = new ArrayBuffer(numPoints);
let psBuff = new ArrayBuffer(numPoints * 2);
let gpsBuff64 = new ArrayBuffer(numPoints * 8);
let gpsBuff32 = new ArrayBuffer(numPoints * 4);
let positions = new Float32Array(pBuff);
let colors = new Uint8Array(cBuff);
let intensities = new Float32Array(iBuff);
let classifications = new Uint8Array(clBuff);
let returnNumbers = new Uint8Array(rnBuff);
let numberOfReturns = new Uint8Array(nrBuff);
let pointSourceIDs = new Uint16Array(psBuff);
let gpsTime64 = new Float64Array(gpsBuff64)
let gpsTime32 = new Float32Array(gpsBuff32)
// Point format 3 contains an 8-byte GpsTime before RGB values, so make
// sure we have the correct color offset.
let hasColor = pointFormat == 2 || pointFormat == 3;
let co = pointFormat == 2 ? 20 : 28;
// TODO This should be cached per-resource since this is an expensive check.
let twoByteColor = false;
if (hasColor) {
let r, g, b, pos;
for (let i = 0; i < numPoints && !twoByteColor; ++i) {
pos = i * pointSize;
r = sourceView.getUint16(pos + co, true)
g = sourceView.getUint16(pos + co + 2, true)
b = sourceView.getUint16(pos + co + 4, true)
if (r > 255 || g > 255 || b > 255) twoByteColor = true;
}
}
for (let i = 0; i < numPoints; i++) {
// POSITION
let ux = sourceView.getInt32(i * pointSize + 0, true);
let uy = sourceView.getInt32(i * pointSize + 4, true);
let uz = sourceView.getInt32(i * pointSize + 8, true);
x = ux * scale[0] + offset[0] - event.data.mins[0];
y = uy * scale[1] + offset[1] - event.data.mins[1];
z = uz * scale[2] + offset[2] - event.data.mins[2];
positions[3 * i + 0] = x;
positions[3 * i + 1] = y;
positions[3 * i + 2] = z;
mean[0] += x / numPoints;
mean[1] += y / numPoints;
mean[2] += z / numPoints;
tightBoundingBox.min[0] = Math.min(tightBoundingBox.min[0], x);
tightBoundingBox.min[1] = Math.min(tightBoundingBox.min[1], y);
tightBoundingBox.min[2] = Math.min(tightBoundingBox.min[2], z);
tightBoundingBox.max[0] = Math.max(tightBoundingBox.max[0], x);
tightBoundingBox.max[1] = Math.max(tightBoundingBox.max[1], y);
tightBoundingBox.max[2] = Math.max(tightBoundingBox.max[2], z);
// INTENSITY
let intensity = sourceView.getUint16(i * pointSize + 12, true);
intensities[i] = intensity;
// RETURN NUMBER, stored in the first 3 bits - 00000111
// number of returns stored in next 3 bits - 00111000
let returnNumberAndNumberOfReturns = sourceView.getUint8(i * pointSize + 14, true);
let returnNumber = returnNumberAndNumberOfReturns & 0b0111;
let numberOfReturn = (returnNumberAndNumberOfReturns & 0b00111000) >> 3;
returnNumbers[i] = returnNumber;
numberOfReturns[i] = numberOfReturn;
// CLASSIFICATION
let classification = sourceView.getUint8(i * pointSize + 15, true);
classifications[i] = classification;
// POINT SOURCE ID
let pointSourceID = sourceView.getUint16(i * pointSize + 18, true);
pointSourceIDs[i] = pointSourceID;
// COLOR, if available
if (hasColor) {
let r = sourceView.getUint16(i * pointSize + co, true)
let g = sourceView.getUint16(i * pointSize + co + 2, true)
let b = sourceView.getUint16(i * pointSize + co + 4, true)
if (twoByteColor) {
r /= 256;
g /= 256;
b /= 256;
}
colors[4 * i + 0] = r;
colors[4 * i + 1] = g;
colors[4 * i + 2] = b;
colors[4 * i + 3] = 255;
}
}
let min = Infinity
let max = -Infinity
for (let i = 0; i < numPoints; i++) {
min = Math.min(min, gpsTime64[i])
max = Math.max(max, gpsTime64[i])
}
for (let i = 0; i < numPoints; i++) {
gpsTime32[i] = gpsTime64[i] = min
}
let indices = new ArrayBuffer(numPoints * 4);
let iIndices = new Uint32Array(indices);
for (let i = 0; i < numPoints; i++) {
iIndices[i] = i;
}
performance.mark("laslaz-end");
//{ // print timings
// performance.measure("laslaz", "laslaz-start", "laslaz-end");
// let measure = performance.getEntriesByType("measure")[0];
// let dpp = 1000 * measure.duration / numPoints;
// let debugMessage = `${measure.duration.toFixed(3)} ms, ${numPoints} points, ${dpp.toFixed(3)} µs / point`;
// console.log(debugMessage);
//}
performance.clearMarks();
performance.clearMeasures();
let message = {
mean: mean,
position: pBuff,
color: cBuff,
intensity: iBuff,
classification: clBuff,
returnNumber: rnBuff,
numberOfReturns: nrBuff,
pointSourceID: psBuff,
tightBoundingBox: tightBoundingBox,
indices: indices,
gpsTime: gpsBuff32,
gpsMeta: { offset: min, range: max-min }
};
let transferables = [
message.position,
message.color,
message.intensity,
message.classification,
message.returnNumber,
message.numberOfReturns,
message.pointSourceID,
message.indices,
message.gpsTime
];
postMessage(message, transferables);
};
onmessage = readUsingDataView;

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function readUsingTempArrays(event) {
performance.mark("laslaz-start");
let buffer = event.data.buffer;
let numPoints = event.data.numPoints;
let sourcePointSize = event.data.pointSize;
let pointFormatID = event.data.pointFormatID;
let scale = event.data.scale;
let offset = event.data.offset;
let temp = new ArrayBuffer(4);
let tempUint8 = new Uint8Array(temp);
let tempUint16 = new Uint16Array(temp);
let tempInt32 = new Int32Array(temp);
let sourceUint8 = new Uint8Array(buffer);
let tightBoundingBox = {
min: [ Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY ],
max: [ Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY ]
};
let mean = [0, 0, 0];
let pBuff = new ArrayBuffer(numPoints * 3 * 4);
let cBuff = new ArrayBuffer(numPoints * 4);
let iBuff = new ArrayBuffer(numPoints * 4);
let clBuff = new ArrayBuffer(numPoints);
let rnBuff = new ArrayBuffer(numPoints);
let nrBuff = new ArrayBuffer(numPoints);
let psBuff = new ArrayBuffer(numPoints * 2);
let positions = new Float32Array(pBuff);
let colors = new Uint8Array(cBuff);
let intensities = new Float32Array(iBuff);
let classifications = new Uint8Array(clBuff);
let returnNumbers = new Uint8Array(rnBuff);
let numberOfReturns = new Uint8Array(nrBuff);
let pointSourceIDs = new Uint16Array(psBuff);
for (let i = 0; i < numPoints; i++) {
// POSITION
tempUint8[0] = sourceUint8[i * sourcePointSize + 0];
tempUint8[1] = sourceUint8[i * sourcePointSize + 1];
tempUint8[2] = sourceUint8[i * sourcePointSize + 2];
tempUint8[3] = sourceUint8[i * sourcePointSize + 3];
let x = tempInt32[0];
tempUint8[0] = sourceUint8[i * sourcePointSize + 4];
tempUint8[1] = sourceUint8[i * sourcePointSize + 5];
tempUint8[2] = sourceUint8[i * sourcePointSize + 6];
tempUint8[3] = sourceUint8[i * sourcePointSize + 7];
let y = tempInt32[0];
tempUint8[0] = sourceUint8[i * sourcePointSize + 8];
tempUint8[1] = sourceUint8[i * sourcePointSize + 9];
tempUint8[2] = sourceUint8[i * sourcePointSize + 10];
tempUint8[3] = sourceUint8[i * sourcePointSize + 11];
let z = tempInt32[0];
x = x * scale[0] + offset[0] - event.data.mins[0];
y = y * scale[1] + offset[1] - event.data.mins[1];
z = z * scale[2] + offset[2] - event.data.mins[2];
positions[3 * i + 0] = x;
positions[3 * i + 1] = y;
positions[3 * i + 2] = z;
mean[0] += x / numPoints;
mean[1] += y / numPoints;
mean[2] += z / numPoints;
tightBoundingBox.min[0] = Math.min(tightBoundingBox.min[0], x);
tightBoundingBox.min[1] = Math.min(tightBoundingBox.min[1], y);
tightBoundingBox.min[2] = Math.min(tightBoundingBox.min[2], z);
tightBoundingBox.max[0] = Math.max(tightBoundingBox.max[0], x);
tightBoundingBox.max[1] = Math.max(tightBoundingBox.max[1], y);
tightBoundingBox.max[2] = Math.max(tightBoundingBox.max[2], z);
// INTENSITY
tempUint8[0] = sourceUint8[i * sourcePointSize + 12];
tempUint8[1] = sourceUint8[i * sourcePointSize + 13];
let intensity = tempUint16[0];
intensities[i] = intensity;
// RETURN NUMBER, stored in the first 3 bits - 00000111
let returnNumber = sourceUint8[i * sourcePointSize + 14] & 0b111;
returnNumbers[i] = returnNumber;
// NUMBER OF RETURNS, stored in 00111000
numberOfReturns[i] = (sourceUint8[i * pointSize + 14] & 0b111000) >> 3;
debugger;
// CLASSIFICATION
let classification = sourceUint8[i * sourcePointSize + 15];
classifications[i] = classification;
// POINT SOURCE ID
tempUint8[0] = sourceUint8[i * sourcePointSize + 18];
tempUint8[1] = sourceUint8[i * sourcePointSize + 19];
let pointSourceID = tempUint16[0];
pointSourceIDs[i] = pointSourceID;
// COLOR, if available
if (pointFormatID === 2) {
tempUint8[0] = sourceUint8[i * sourcePointSize + 20];
tempUint8[1] = sourceUint8[i * sourcePointSize + 21];
let r = tempUint16[0];
tempUint8[0] = sourceUint8[i * sourcePointSize + 22];
tempUint8[1] = sourceUint8[i * sourcePointSize + 23];
let g = tempUint16[0];
tempUint8[0] = sourceUint8[i * sourcePointSize + 24];
tempUint8[1] = sourceUint8[i * sourcePointSize + 25];
let b = tempUint16[0];
r = r / 256;
g = g / 256;
b = b / 256;
colors[4 * i + 0] = r;
colors[4 * i + 1] = g;
colors[4 * i + 2] = b;
}
}
let indices = new ArrayBuffer(numPoints * 4);
let iIndices = new Uint32Array(indices);
for (let i = 0; i < numPoints; i++) {
iIndices[i] = i;
}
performance.mark("laslaz-end");
performance.measure("laslaz", "laslaz-start", "laslaz-end");
let measure = performance.getEntriesByType("measure")[0];
let dpp = 1000 * measure.duration / numPoints;
let debugMessage = `${measure.duration.toFixed(3)} ms, ${numPoints} points, ${dpp.toFixed(3)} micros / point`;
console.log(debugMessage);
performance.clearMarks();
performance.clearMeasures();
let message = {
mean: mean,
position: pBuff,
color: cBuff,
intensity: iBuff,
classification: clBuff,
returnNumber: rnBuff,
numberOfReturns: nrBuff,
pointSourceID: psBuff,
tightBoundingBox: tightBoundingBox,
indices: indices
};
let transferables = [
message.position,
message.color,
message.intensity,
message.classification,
message.returnNumber,
message.numberOfReturns,
message.pointSourceID,
message.indices];
debugger;
postMessage(message, transferables);
};
function readUsingDataView(event) {
performance.mark("laslaz-start");
let buffer = event.data.buffer;
let numPoints = event.data.numPoints;
let sourcePointSize = event.data.pointSize;
let pointFormatID = event.data.pointFormatID;
let scale = event.data.scale;
let offset = event.data.offset;
let sourceView = new DataView(buffer);
let tightBoundingBox = {
min: [Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE],
max: [-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE]
};
let mean = [0, 0, 0];
let pBuff = new ArrayBuffer(numPoints * 3 * 4);
let cBuff = new ArrayBuffer(numPoints * 4);
let iBuff = new ArrayBuffer(numPoints * 4);
let clBuff = new ArrayBuffer(numPoints);
let rnBuff = new ArrayBuffer(numPoints);
let nrBuff = new ArrayBuffer(numPoints);
let psBuff = new ArrayBuffer(numPoints * 2);
let positions = new Float32Array(pBuff);
let colors = new Uint8Array(cBuff);
let intensities = new Float32Array(iBuff);
let classifications = new Uint8Array(clBuff);
let returnNumbers = new Uint8Array(rnBuff);
let numberOfReturns = new Uint8Array(nrBuff);
let pointSourceIDs = new Uint16Array(psBuff);
const rangeIntensity = [Infinity, -Infinity];
const rangeClassification = [Infinity, -Infinity];
const rangeReturnNumber = [Infinity, -Infinity];
const rangeNumberOfReturns = [Infinity, -Infinity];
const rangeSourceID = [Infinity, -Infinity];
for (let i = 0; i < numPoints; i++) {
// POSITION
let ux = sourceView.getInt32(i * sourcePointSize + 0, true);
let uy = sourceView.getInt32(i * sourcePointSize + 4, true);
let uz = sourceView.getInt32(i * sourcePointSize + 8, true);
x = ux * scale[0] + offset[0] - event.data.mins[0];
y = uy * scale[1] + offset[1] - event.data.mins[1];
z = uz * scale[2] + offset[2] - event.data.mins[2];
positions[3 * i + 0] = x;
positions[3 * i + 1] = y;
positions[3 * i + 2] = z;
mean[0] += x / numPoints;
mean[1] += y / numPoints;
mean[2] += z / numPoints;
tightBoundingBox.min[0] = Math.min(tightBoundingBox.min[0], x);
tightBoundingBox.min[1] = Math.min(tightBoundingBox.min[1], y);
tightBoundingBox.min[2] = Math.min(tightBoundingBox.min[2], z);
tightBoundingBox.max[0] = Math.max(tightBoundingBox.max[0], x);
tightBoundingBox.max[1] = Math.max(tightBoundingBox.max[1], y);
tightBoundingBox.max[2] = Math.max(tightBoundingBox.max[2], z);
// INTENSITY
let intensity = sourceView.getUint16(i * sourcePointSize + 12, true);
intensities[i] = intensity;
rangeIntensity[0] = Math.min(rangeIntensity[0], intensity);
rangeIntensity[1] = Math.max(rangeIntensity[1], intensity);
// RETURN NUMBER, stored in the first 3 bits - 00000111
// number of returns stored in next 3 bits - 00111000
let returnNumberAndNumberOfReturns = sourceView.getUint8(i * sourcePointSize + 14, true);
let returnNumber = returnNumberAndNumberOfReturns & 0b0111;
let numberOfReturn = (returnNumberAndNumberOfReturns & 0b00111000) >> 3;
returnNumbers[i] = returnNumber;
numberOfReturns[i] = numberOfReturn;
rangeReturnNumber[0] = Math.min(rangeReturnNumber[0], returnNumber);
rangeReturnNumber[1] = Math.max(rangeReturnNumber[1], returnNumber);
rangeNumberOfReturns[0] = Math.min(rangeNumberOfReturns[0], numberOfReturn);
rangeNumberOfReturns[1] = Math.max(rangeNumberOfReturns[1], numberOfReturn);
// CLASSIFICATION
let classification = sourceView.getUint8(i * sourcePointSize + 15, true);
classifications[i] = classification;
rangeClassification[0] = Math.min(rangeClassification[0], classification);
rangeClassification[1] = Math.max(rangeClassification[1], classification);
// POINT SOURCE ID
let pointSourceID = sourceView.getUint16(i * sourcePointSize + 18, true);
pointSourceIDs[i] = pointSourceID;
rangeSourceID[0] = Math.min(rangeSourceID[0], pointSourceID);
rangeSourceID[1] = Math.max(rangeSourceID[1], pointSourceID);
// COLOR, if available
if (pointFormatID === 2) {
let r = sourceView.getUint16(i * sourcePointSize + 20, true) / 256;
let g = sourceView.getUint16(i * sourcePointSize + 22, true) / 256;
let b = sourceView.getUint16(i * sourcePointSize + 24, true) / 256;
colors[4 * i + 0] = r;
colors[4 * i + 1] = g;
colors[4 * i + 2] = b;
colors[4 * i + 3] = 255;
}
}
let indices = new ArrayBuffer(numPoints * 4);
let iIndices = new Uint32Array(indices);
for (let i = 0; i < numPoints; i++) {
iIndices[i] = i;
}
performance.mark("laslaz-end");
//{ // print timings
// performance.measure("laslaz", "laslaz-start", "laslaz-end");
// let measure = performance.getEntriesByType("measure")[0];
// let dpp = 1000 * measure.duration / numPoints;
// let debugMessage = `${measure.duration.toFixed(3)} ms, ${numPoints} points, ${dpp.toFixed(3)} µs / point`;
// console.log(debugMessage);
//}
performance.clearMarks();
performance.clearMeasures();
const ranges = {
"intensity": rangeIntensity,
"classification": rangeClassification,
"return number": rangeReturnNumber,
"number of returns": rangeNumberOfReturns,
"source id": rangeSourceID,
};
let message = {
mean: mean,
position: pBuff,
color: cBuff,
intensity: iBuff,
classification: clBuff,
returnNumber: rnBuff,
numberOfReturns: nrBuff,
pointSourceID: psBuff,
tightBoundingBox: tightBoundingBox,
indices: indices,
ranges: ranges,
};
let transferables = [
message.position,
message.color,
message.intensity,
message.classification,
message.returnNumber,
message.numberOfReturns,
message.pointSourceID,
message.indices];
postMessage(message, transferables);
};
onmessage = readUsingDataView;
//onmessage = readUsingTempArrays;

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