From 92f7196a90f170383955fa7a4ed8f3e562849db5 Mon Sep 17 00:00:00 2001 From: Max Tobias Weber Date: Tue, 24 Mar 2026 08:48:25 +0100 Subject: [PATCH] fix deck.gl mesh-layer import --- src/lib/MlTile3DLayer/Tiles3DLayer2.tsx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lib/MlTile3DLayer/Tiles3DLayer2.tsx b/src/lib/MlTile3DLayer/Tiles3DLayer2.tsx index 371aa03..43dd5ed 100644 --- a/src/lib/MlTile3DLayer/Tiles3DLayer2.tsx +++ b/src/lib/MlTile3DLayer/Tiles3DLayer2.tsx @@ -28,7 +28,7 @@ import { import {PointCloudLayer} from '@deck.gl/layers'; import {ScenegraphLayer} from '@deck.gl/mesh-layers'; // Internal MeshLayer supports featureIds + PBR; the public SimpleMeshLayer does not. -import MeshLayer from '@deck.gl/geo-layers/dist/mesh-layer/mesh-layer.js'; +import MeshLayer from '../../../node_modules/@deck.gl/geo-layers/dist/mesh-layer/mesh-layer.js'; import {load} from '@loaders.gl/core'; import type {MeshAttributes} from '@loaders.gl/schema'; import {Tileset3D, Tile3D, TILE_TYPE} from '@loaders.gl/tiles';