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export var PhysicalLevelTechnique;
(function (PhysicalLevelTechnique) {
PhysicalLevelTechnique["NONE"] = "NONE";
/**
* Preferred option, tends to produce the best compression ratio and decoding performance.
* But currently only limited to 32 bit integer.
*/
PhysicalLevelTechnique["FAST_PFOR"] = "FAST_PFOR";
/**
* Can produce better results in combination with a heavyweight compression scheme like Gzip.
* Simple compression scheme where the decoder are easier to implement compared to FastPfor.
*/
PhysicalLevelTechnique["VARINT"] = "VARINT";
/**
* Adaptive Lossless floating-Point Compression
*/
PhysicalLevelTechnique["ALP"] = "ALP";
})(PhysicalLevelTechnique || (PhysicalLevelTechnique = {}));
//# sourceMappingURL=physicalLevelTechnique.js.map