add TreeLayer stage 1

This commit is contained in:
Max Tobias Weber
2026-03-24 09:20:22 +01:00
parent 8a88ebe2e7
commit 18e76f543d

View File

@@ -0,0 +1,82 @@
import { useCallback, useEffect, useState } from "react";
import { MlSceneGraphLayer } from "@mapcomponents/deck-gl";
import Box from "@mui/material/Box";
import Divider from "@mui/material/Divider";
import Paper from "@mui/material/Paper";
import Typography from "@mui/material/Typography";
interface TreeFeature {
type: "Feature";
properties: {
leaf_type?: string;
height?: string | number;
[key: string]: unknown;
};
geometry: {
type: "Point";
coordinates: [number, number] | [number, number, number];
};
}
const getPosition = (d: unknown): [number, number, number] => {
const f = d as TreeFeature;
const [lon, lat] = f.geometry.coordinates;
return [lon, lat, 0];
};
interface TreeLayerProps {
mapId?: string;
sizeScale?: number;
}
const TreeLayer = ({ mapId, sizeScale = 15 }: TreeLayerProps) => {
const [pineFeatures, setPineFeatures] = useState<TreeFeature[]>([]);
const [broadleafFeatures, setBroadleafFeatures] = useState<TreeFeature[]>([]);
useEffect(() => {
fetch("/assets/trees.geojson")
.then((res) => res.json())
.then((data: { features: TreeFeature[] }) => {
const features = data.features;
setPineFeatures(
features.filter((f) => f.properties.leaf_type === "needleleaved")
);
setBroadleafFeatures(
features.filter((f) => f.properties.leaf_type !== "needleleaved")
);
});
}, []);
return (
<>
{pineFeatures.length > 0 && (
<MlSceneGraphLayer
id="pine-trees"
mapId={mapId}
data={pineFeatures}
scenegraph="/assets/low_poly_pine.glb"
getPosition={getPosition}
getOrientation={[0, 0, 90]}
sizeScale={sizeScale}
_lighting="pbr"
pickable
/>
)}
{broadleafFeatures.length > 0 && (
<MlSceneGraphLayer
id="broadleaf-trees"
mapId={mapId}
data={broadleafFeatures}
scenegraph="/assets/low_poly_tree.glb"
getPosition={getPosition}
getOrientation={[0, 0, 90]}
sizeScale={sizeScale}
_lighting="pbr"
pickable
/>
)}
</>
);
};
export default TreeLayer;